Build the future of personalized AI entertainment.
High agency, real ownership
Small team, wide scope. You own outcomes end to end and move without waiting for permission.
Leverage over headcount
We stay small on purpose and let AI carry the scale. You leave sharper, working at the frontier of what a handful of people can ship.
Open books, shared upside
We share the numbers and the equity. When the company wins, the people who built it win with it.
User Acquisition Manager (Casual Gaming)
Own paid acquisition for Flikk end to end, and take a €25,000 monthly test budget to the scale your results earn.
Creative Ad Designer
Make the creative our performance marketing runs on: the formats and messages AI can't automate its way into.
Working Student - Video & Playable Editor
Make the creative our performance marketing runs on: the formats and messages AI can't automate its way into.
Founders Associate
Work the list of things that obviously need doing and have nobody's name on them, directly with the founders.
Research Engineer, Generative Video
Get the most out of the state of the art in our video and comic engine, and make the good part reproducible.
Working Student, Quality Assurance: Videos, Games & Comics
Decide whether what the models made is good enough to go live, and say precisely why it isn't.
Working Student - AI Video & Game Production (m/f/d)
Help our AI engine get better at the games and videos it generates. You find where it falls short and learn how it can be improved.
We are not filling these against a deadline. We want to hear from these people whenever they turn up, and we make room when they do.
Backend Engineer
Build the machine behind the feed, where a request becomes a video, a game, or a comic, fast enough that nobody notices the work.
Partnerships Manager
Get our games into other people's apps, and make the partners who integrated them glad they did.
Research Engineer, Generative Comics
Keep a character the same person across forty panels, then find out what else the image models will give you.