Build the future of AI gaming.
High agency, real ownership
Small team, wide scope. You own outcomes end to end and move without waiting for permission.
Leverage over headcount
We stay small on purpose and let AI carry the scale. You leave sharper, working at the frontier of what a handful of people can ship.
Open books, shared upside
We share the numbers and the equity. When the company wins, the people who built it win with it.
Founders Associate
Work the list of things that obviously need doing and have nobody's name on them, directly with the founders.
Working Student: AI Mobile Game Development (m/f/d)
Help our AI engine get better at the mobile games it generates. You find where the output falls short and learn what actually improves it.
Chief of Staff (m/f/d)
Sit next to the founders and put your own strengths to work: build team, solve internal problems with AI you build yourself, own new areas outright.
Internship: Founders Associate (m/f/d)
Work the list of things that obviously need doing and have nobody's name on them, directly with the founders.
Working Student - Video & Playable Editor
Make the creative our performance marketing runs on: the formats and messages AI can't automate its way into.
We are not filling these against a deadline. We want to hear from these people whenever they turn up, and we make room when they do.
Creative Ad Designer
Make the creative our performance marketing runs on: the formats and messages AI can't automate its way into.
Backend Engineer
Build the machine behind the feed, where a request becomes a playable game, fast enough that nobody notices the work.
Partnerships Manager
Get our games into other people's apps, and make the partners who integrated them glad they did.
User Acquisition Manager (Casual Gaming)
Own paid acquisition for Flikk end to end, and take a €25,000 monthly test budget to the scale your results earn.